He has lots of synergy built-in: with just one artifact to sacrifice, you can start producing Treasures, sacrifice one to produce two artifact creatures, then sacrificing one of those to produce two more Treasures for a constantly increasing number of both every turn
Magic R&D always sets out to make new set mechanics that are interesting to play and (usually) playable in the competitive sphere
That Flash makes it a combat trick, a removal-dodger, and a wrath-protection piece all in one card, and as we've seen with several cards in the set, Convoke means tribal decks with a wide board can cast it for next to nothing
Collectible card games were the most-purchased secondhand product category for Gen Z in the US on eBay so far this year, according to data from the e-commerce platform
It isnt just a striking piece, it perfectly sums up the nature of this MTG sets story: small heroes standing up to seemingly insurmountable threats
They've been drawn by Mohamed, age 4