Thats because, also like Clue, you are able to ask other players if they have certain suspects, weapons, or rooms in their pile, but here making those guesses is restricted by Magic mechanics: you get the opportunity to do so only when you either deal combat damage to another player, or exile six mana value worth of cards from your graveyard at the end of your turn
Very literally "better" Mulldrifter, which is already a great card, and not even "broken", which I wish more of these cards were a bit more like this
You usually want your removal in Commander to affect more than a single card from a single player, but as far as 1-for-1 removal is concerned, Aura Mutation's worth it
You can accumulate investments up to a million dollars with your collection
In fact, I almost like the artifact/token generation on Obsessive Pursuit more than the prospect of sacrificing Clues for card draw
The deck's alternate commander is Burakos, Party Leader, who's thankfully a better choice